Examine it to see screw cap to add liquid. Brian says it's got batteries and it's a urinating puppy. Take the glass shard from floor near the door and grab Capote, the puppy, from the box. Where is Otto? The backpacks are missing! So watch the intro as Brian throws Gina from a plane Chapter 1 - Trapped in the Jungleīrian comes around inside the wreck of the plane. Please don't let this walkthrough spoil your fun! If you're looking for a particular item do a word search then you won't have to read too much to get a hint! For example, you won't recognise what it is that Koala is playing with in Chapter 2 until you learn that he might have it. Other triggers initiate cutscenes and still others allow you to ask about something because you've learned of its existence, or to 'recognise' some objects because you have the information to do so. Brian will sometimes (not always) give a hint that there could be more to find in some places. So if you're stuck go back and check places you've checked before. For example, at the outset you can get a couple of items from the hatch at the front of the Hydroplane, or you may trigger another item to appear later. Some things to watch out for - There are 'triggers' in the game that make things happen or objects accessible. And don't forget to examine all items in inventory with the magnifying glass for possible clues. Also, try looking at things several times, you might get more information. You can repeat conversations if you forget something. There is a good serving of dialogue so listen/read carefully for clues. Runaway 2: Dream of the Turtle is quite a long trip, so relax and keep your wits about you. Walkthrough by Rosemary and Gordon (February, 2007)
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