![]() That figure will probably rise - a lot - when it comes to combining larger amounts of on-board and memory-card data, but as it only does this when a change is made to the media content rather than whenever the player is powered up, we reckon it's something users will learn to live with and i a small price to pay for the end benefit. The player took 20 seconds or so to get its act together and combine the two into a single media library. We filled our 4GB test player then slotted in an equally full 4GB Micro SDHC card in. ![]() Thankfully, the Fuze doesn't make much of a palaver of integrating the memory card data with content held in the main memory. In effect, you aren't buying a 2, 4 or 8GB player but rather a machine that can be expanded by up to 8, 16 or - soon - 32GB. That card slot is really what the Fuze is all about, its party trick being that it fully integrates any media held on the card with that held on the player. The only other external feature is the most important" the Micro SDHC card slot on the left side. At the bottom is a 3.5mm 'phones socket and the bespoke SanDisk USB port. ![]() Our review unit came in black, a colour that lends itself particularly well to the Fuze's design aesthetic.Įxternal controls consist of said navigation wheel and 'home' button on the front, and an on/off/lock switch on the right side. The round control wheel – which actually spins – and select button are fabricated from a similar matt plastic giving the the Fuze the feel of a very high-quality product. ![]() The front of the player is made of a fine-looking glossy plastic with a fully flush screen, while the sides and back are in the same colour but with a matt finish making for a better grip. When you first get your paws on the Fuze it's hard not to be just a little impressed. SanDisk's Sansa Fuze: impressive, most impressive ![]()
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